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Project Scorpio will support FreeSync and HDMI 2.1 Variable Refresh

Microsoft is pulling no stops when it comes to its forthcoming console, Project Scorpio. The premium device, which received an unconventional spec reveal, seems to be the company's attempt to future-proof its platform. It already offers a native 4K experience, enhanced graphics for 1080p TVs, a VR experience, and powerful specifications that may allow it to command the market. Now, new reports propose that Scorpio will also support FreeSync and HDMI 2.1 Variable Refresh Rate (VRR).

Eurogamer revealed this tidbit about the console in a video:

Why is this important? Well, AMD's FreeSync as well as HDMI 2.1 will allow compatible displays to refresh the frames when they are ready, not when the screen dictates. This would, ideally, minimize dropped frames, mitigate judders, and even eliminate screen tearing, including on existing Xbox One and Xbox 360 backward compatible titles. However, most displays which support FreeSync do so over DisplayPort, which won't feature on the Scorpio. Thus, your best bet would be to use a PC display that supports either adaptive refresh technology over HDMI (although HDMI 2.1 hasn't been ratified yet).

Microsoft's play at winning developers back, which entails giving them the ability to break boundaries with minimum effort and really just hand the reins of the platform over to the developers has met acclaim. The hardware, backed by a strong lineup of titles has the potential to turn the tide in the green team's favor. All that's left to be seen is what the company presents at its E3 event.

Source: Eurogamer

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