Apple's Macs aren't optimized for gaming and often don't have powerful enough GPUs to run the latest gaming titles, a problem that Nvidia is aiming to solve with its GeForce NOW service designed for Macs.

GeForce NOW for Mac, currently in beta testing in North America, lets you use a virtual GeForce GTX gaming PC in the cloud to run games that otherwise may not be possible to play on a Mac. The only requirement is a good internet connection, with the virtual gaming PC handling all of the GPU and CPU requirements.

geforcenowmacbeta
Since Macs aren't known for being gaming machines, PC makers don't typically design new titles to run on Macs. That's also an issue that can be solved with GeForce NOW, because it can stream PC-only games too. So if you've been wanting to play Player Unknown's Battlegrounds on a Mac, for example, you can do so with GeForce NOW.

GeForce NOW integrates with Steam and works with the games you already own, so it's not a gaming service that provides access to games. You need to purchase the games you play, with GeForce NOW providing the power to play them.

I've been testing GeForce NOW this week and while it's not perfect, it's promising. Setup is as simple as downloading the GeForce NOW for Mac app and then connecting a Steam account. Since you're essentially streaming the gameplay from the cloud, when you choose a free-to-play game or a game you've purchased on Steam, you don't need to install it because it's already installed and ready to go.

geforcenow
With Player Unknown's Battlegrounds, I bought it on Steam, logged into GeForce NOW, and had it up and running on my 2013 iMac in about 30 seconds. GeForce NOW runs a system check when you launch it so you can tell if your connection is going to be good enough for optimal streaming.

GeForce NOW is heavily reliant on a fast internet connection, requiring a 25Mb/s download speed at a minimum and a 5GHz wireless router. Nvidia recommends a 50Mb/s connection or higher to account for other potential internet traffic. Even with a Wi-Fi connection that met those demands, I ran into some problems with frame loss that made the game unplayable a couple of times.

geforcenownetworktest
When switching over to a hardwired ethernet connection, the game ran more smoothly, so if you don't have a Wi-Fi connection that's robust enough, a physical connection might be necessary to use the service. I was able to successfully play over WiFi for most of my testing, though, as I didn't see the frame loss issue consistently. To ensure players get a low ping, Nvidia has servers located across the United States.

Playing PUBG using GeForce NOW was just like playing it on a PC. I was able to play right alongside PC gamers, and while there was still a bit of stuttering and lag, it worked. I was using a late 2013 iMac, but GeForce NOW is supported on a long list of machines manufactured in 2008 and beyond.

Along with PUBG, GeForce NOW supports a number of other popular games, and Nvidia is adding support for more on a regular basis. Some of the supported titles include League of Legends, Fallout 4, Overwatch, Path of Exile, World of Warcraft, The Witcher 3, Rocket League, Destiny 2, and Middle-earth: Shadow of War.

Nvidia will be beta testing GeForce NOW for Mac through the end of the year, so it's free to download and use for the time being. A launch is planned for 2018, and final pricing for the service has yet to be announced. The beta is limited to the United States and Canada.

Tag: Nvidia

Top Rated Comments

longofest Avatar
85 months ago
If it needs low-latency and at least 25mbps, then hard-wired is a necessity.
Score: 8 Votes (Like | Disagree)
fyun89 Avatar
85 months ago
This is my 5 GHz router over WiFi.
It's not about your SPEED.

It's about the ping fluctuation u get with Wifi.
Score: 6 Votes (Like | Disagree)
Cougarcat Avatar
85 months ago
I've been beta testing this. It works well over a wired connection, though the one time I tried it wirelessly (admittedly not so close to my wireless router) it chugged. The best part about it is you have access to Steam or Battle.net accounts––you don't need to rebuy your games like Onlive. But the pricing structure they announced previously is not good.

BTW, it's possible to play unsupported games by "launching" a game, exiting out of it and then selecting the one you want in your Steam browser that appears. If you do this, though, you'll have to "reinstall" every session, though it only takes a minute, and because of this your game will need to support Cloud Saves.
Score: 5 Votes (Like | Disagree)
millerb7 Avatar
85 months ago
While this is a nice thing to be able to do, it does not fix the problem of developers ignoring the Mac market. In fact, it allows them to ignore Macs even more so.

In order for things to change, the following have to occur:
- Mac owners have to be vocal to developers about building for our platform
- Developers have to pick tools that support Macs
- Tool developers have to keep their tools up to date and use Metal/Metal 2
- Apple has to work with developers to provide the appropriate support in the hardware and software
It’s really not on the developers at all. It’s all on Apple. The hardware just isn’t there. Why develop a game for a small market with low to mid mobile GPUs? You’re just not going to be playing PUBG well on a mobile GPU. Markets just too smal.
[doublepost=1507928228][/doublepost]
If it needs low-latency and at least 25mbps, then hard-wired is a necessity.
Not true at all. I can easily run WELL over 25mb/s over WiFi. Well over.
Score: 5 Votes (Like | Disagree)
tanlis Avatar
85 months ago
While this is a nice thing to be able to do, it does not fix the problem of developers ignoring the Mac market. In fact, it allows them to ignore Macs even more so.

In order for things to change, the following have to occur:
- Mac owners have to be vocal to developers about building for our platform
- Developers have to pick tools that support Macs
- Tool developers have to keep their tools up to date and use Metal/Metal 2
- Apple has to work with developers to provide the appropriate support in the hardware and software
Score: 3 Votes (Like | Disagree)
MikhailT Avatar
85 months ago
It's pretty awesome for sure but be careful with this if you have data caps. IIRC when I played one game at high quality, one hour of gaming was like 11GB. So, if you pay 20 hours a week, you'd hit ~900GB a month.
Score: 3 Votes (Like | Disagree)

Popular Stories

maxresdefault

Apple Announces 'Let Loose' Event on May 7 Amid Rumors of New iPads

Tuesday April 23, 2024 7:11 am PDT by
Apple has announced it will be holding a special event on Tuesday, May 7 at 7 a.m. Pacific Time (10 a.m. Eastern Time), with a live stream to be available on Apple.com and on YouTube as usual. The event invitation has a tagline of "Let Loose" and shows an artistic render of an Apple Pencil, suggesting that iPads will be a focus of the event. Subscribe to the MacRumors YouTube channel for more ...
Apple Silicon AI Optimized Feature Siri

Apple Releases Open Source AI Models That Run On-Device

Wednesday April 24, 2024 3:39 pm PDT by
Apple today released several open source large language models (LLMs) that are designed to run on-device rather than through cloud servers. Called OpenELM (Open-source Efficient Language Models), the LLMs are available on the Hugging Face Hub, a community for sharing AI code. As outlined in a white paper [PDF], there are eight total OpenELM models, four of which were pre-trained using the...
Apple Vision Pro Dual Loop Band Orange Feature 2

Apple Cuts Vision Pro Shipments as Demand Falls 'Sharply Beyond Expectations'

Tuesday April 23, 2024 9:44 am PDT by
Apple has dropped the number of Vision Pro units that it plans to ship in 2024, going from an expected 700 to 800k units to just 400k to 450k units, according to Apple analyst Ming-Chi Kuo. Orders have been scaled back before the Vision Pro has launched in markets outside of the United States, which Kuo says is a sign that demand in the U.S. has "fallen sharply beyond expectations." As a...
iPad And Calculator App Feature

Apple Finally Plans to Release a Calculator App for iPad Later This Year

Tuesday April 23, 2024 9:08 am PDT by
Apple is finally planning a Calculator app for the iPad, over 14 years after launching the device, according to a source familiar with the matter. iPadOS 18 will include a built-in Calculator app for all iPad models that are compatible with the software update, which is expected to be unveiled during the opening keynote of Apple's annual developers conference WWDC on June 10. AppleInsider...
iOS 18 Siri Integrated Feature

iOS 18 Rumored to Add These 10 New Features to Your iPhone

Wednesday April 24, 2024 2:05 pm PDT by
Apple is set to unveil iOS 18 during its WWDC keynote on June 10, so the software update is a little over six weeks away from being announced. Below, we recap rumored features and changes planned for the iPhone with iOS 18. iOS 18 will reportedly be the "biggest" update in the iPhone's history, with new ChatGPT-inspired generative AI features, a more customizable Home Screen, and much more....