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Is 'Soul Sacrifice' The Video Game The PS Vita Needs To Survive?

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There's still no release date for Sony's PS Vita RPG 'Soul Sacrifice' but the latest GamesCom trailer shows off a terrific looking title.

In Sony's upcoming PS Vita third-person action-RPG Soul Sacrifice, players must sacrifice items, body parts, or even lives to unleash powerful attacks against massive monsters.

To be honest, it looks great and I wish it was coming out on the PS3. In fact, this is the first game I've seen launching on the PS Vita that makes me think I might need to get one of Sony's latest handheld devices.

The struggling Vita is having a hard time making a splash in the gaming market largely due to a lack of compelling titles, but if this game is anywhere as great as it looks, that might change.

Unfortunately, Soul Sacrifice isn't slated for a North American release until some time in 2013, and Sony hasn't set any hard dates.

Here's the latest GamesCom trailer:

The game will support up to 4-player co-op. Players can sacrifice themselves for the benefit of the rest of the party, adding an interesting layer of self-sacrifice to co-op play.

Developed by Marvelous AQL and Sony's Japan Studio, the game is the brainchild of Keiji Inafune, formerly of Capcom and the co-designer of Mega Man.

Inafune has a storied career, ranging from work on the original Street Fighter, to the more recent Dead Rising. This project is his first since leaving Capcom.

Yasunori Mitsuda and Wataru Hokoyama are composing the score. Yasunori Mitsuda's work includes the excellent Chrono Trigger soundtrack; Wataru Hokoyama composed the critically-acclaimed soundtrack forAfrika.

Beyond the word "Soul" the game bears a distinct resemblance to the Demon's/Dark Souls games developed by From Software.

Could this be the game that saves the Vita? More importantly, does the Vita need saving?

I'm not sure rumors of the handheld system's ultimate demise amount to much, quite honestly, but there's no question the Vita needs more great games. One reason I'm a fan of Sony is that the company is willing to produce what appears to be a very hardcore RPG experience for a handheld device, and risk investment in a unique, brand-new IP. Rather than resting on their laurels and churning out only PlayStation 2/3 rehashes, they're taking a chance with this game.

I hope it pays off.

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