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Saturday, September 21, 2019
Checked 2:30 PM; Last Updated 2:30 PM CDT; 19:30 GMT
 
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  • "How Apple Arcade wants to bust up free-to-play games. And why that's a good thing"  Los Angeles Times [Paid Membership Required] 8:43 AM
  • "Apple Arcade Makes You Ask, What Is a Videogame Worth? The curated ecosystem can be great for creators, but it alters the perceived value of certain titles."  Wired [Free/Paid Registration Required] 8:49 AM
  • "Apple Arcade Feels a Bit Like Streaming Services in Their Early Days: Apple's game-subscription service doesn't have many big-budget titles for now. But it's priced aggressively, has some quality titles and comes without ads or in-game purchases."  RealMoney 8:50 AM
  • "U.S. trade regulators approve some Apple tariff exemptions amid broader reprieve"  Reuters 8:40 AM
  • "Apple iPhone 11 Hits Shelves Around The World, Pre-Orders Suggest Solid Demand: Apple offered its latest smartphone for general sale around the world Friday, with analysts betting the new iPhone 11 will be a key sales driver for the tech giant heading into the key holiday season."  TheStreet 9/20
  • "How Apple's ultra-wideband chip could transform its products"  Financial Times [Paid Membership Required] 9/20
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  • "Exclusive: iOS 13"s Hidden 'Items' Tab for 'Apple Tags' Revealed"  MacRumors 9/20
  • "iFixit iPhone 11 Pro Max Teardown Hints at Unimplemented Bilateral Wireless Charging Feature"  MacRumors 9/20
  • "The messy iOS 13 rollout shows Apple needs a revised release schedule"  The Next Web 9/20
  • "Don't update to iOS 13 just yet — wait for iOS 13.1"  AppleInsider 9/20
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  • "Why the Apple Store is the worst place to buy your new iPhone 11"  ZDNet 9/20

   


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